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Re: looping with a netbook



Okay,if you were saving/recording all of the material you were performing,then it seems that you have proven a much higher degree of possibility with Ableton on  a laptop. I would have a problem with the limitation to one voice. I had tried to have three or four voices preloaded in tracks which I  would mix or play seperately. This still may be the root of my problems. Of course twice the Ram and 1 Ghz more speed wouldn't hurt. But I'm also curious if that laptop is kept as a completely dedicated music computer. Various companies have promoted laptops "optimized" for music production and I've never had a chance to check one out. I have done my homework insofar as shutting down as many peripheral services,etc when configuring my performance arrangement. But does anyone think that there is a significant difference in performance between a laptop with only the neccesary music related software on it and one which has more of the usual pile of browsers,word processors.graphics,etc,software ?
     It comes down to a question of the number of appliances I'm linking up. More external sound modules. Maybe even a seperate machine to simply capture the entire proceedings without being involved in production per se. The more I break it down into various dedicated machines the less expensive  my next laptop purchase may be. There is a certain allure to this simply because I see it as being a more flexible arrangement allowing for various smaller and larger configurations. My performance situations vary a lot and at this point at least I am not wedded to any one mode of operation. I mean a guitar and an amp is always a viable means of expression. But if I knew that getting the most powerful laptop possible would mean also having the capacity to have more of those appliances inside, I would certainly have to consider the investment. But I want many complex voices loaded and waiting, stereo mics capturing the other players, while looping, remixing and ultimately saving everything for later post production. I still think I'm gonna be carrying around more little boxes with wires. I am seriously thinking about finding a person to work with who I would employ to do on the fly remixing and secondary effect processing both of my material and of an ensemble all together; on their own computer. There are ways to pre compose this to a certain degree and I have ideas percolating in that direction. Mean while, I am on a budget of time and money.
    So is a wholly dedicated music production laptop a significant advantage?

 
 
 
--- On Sat, 6/5/10, Rafael Nunes <supersimples@gmail.com> wrote:

From: Rafael Nunes <supersimples@gmail.com>
Subject: Re: looping with a netbook
To: Loopers-Delight@loopers-delight.com
Date: Saturday, June 5, 2010, 10:04 AM

I bought a custom built laptop, from ADK pro Audio, about 2 years ago now. This machine still runs like a champ, I use it to run Live 8, with Kore 2 running most of my midi sounds, and some soundfonts and Lounge Lizard for MIDI sounds too. I run a live mic, and an acoustic into an M-Audio Fast Track pro, with 128 ms of latency. All of my live playing(midi or guitar) runs through Guitar Rig 4. I then have 5 looper plugins running in synch, feeding off of my vox and Guitar Rig channel. I run all of this in ReaRoute ASIO mode, so that I can record an output from Ableton Live into Reaper. The result is this:

I was also recording the screen capture during that performance. I've also recorded a live webcam, while playing through Live and recording in Reaper.
My specs:
Intel-Pennryn T8300 2.4G 3MB Cache 800 FSB Processor
Seagate 160GB 7200RPM SATA2 8MB NCQ Notebook Hard Drive
4 Gigs DDr2 RAM

As Per stated, the thing I had to do however was decide what I wanted my setup to be in order to maximize potential sounds and enjoyment, and minimize CPU latency. For example, everytime I unmute one of my MIDI instruments, I also activate it, and deactivate it everytime I mute. That way the CPU is never processing more than one sound at once. Likewise I can't really add instruments during a song. I can go into Kore2 and change an instrument from a slot, but even that takes time. That said, I've performed countless times live with this setup, and have had more analog cable problems than computer glitch problems to be honest with you. As long as there is a MIC not going into my setup on stage, I can always make jokes while my system restarts. Seriously though, performing and playing and looping with a laptop is HIGHLY possible!

Rafa

On Sat, Jun 5, 2010 at 7:30 AM, Per Boysen <perboysen@gmail.com> wrote:
On Sat, Jun 5, 2010 at 3:18 PM, TR <tomrollison@yahoo.com> wrote:
>
> I was running it on a Gateway with 2 gigs of Ram and a 1.8 Ghz dual core processor. Seems that this particular machine could either run virtual instruments OR record/playback but not both.
> I should add that I was running mics in through an TC Electronic audio interface as
> well as my guitar. My hope is to be able to do realtime remixing and dubbing and looping.
> I honestly don't think there is a laptop (let alone a notebook) with the resources to pull this all off.


I have to agree to that. But only if you mean it in the sense of how
you would do "looping, dubbing and remixing" by using the traditional
tools like a mixing console, various audio sources for input and
various external effect processors routed in effect send loops around
the console. Some years ago I tried to achieve that "in the box" by
MIDI clock syncing two laptops and piping audio between them digitally
(SPDIF and optical ADAT). But it still wasn't enough processing power
and I don't see any modern laptops that provide the power needed.

So what to do then? The solution is to simplify your setup to bring
down the burden of the CPU. This pretty much disqualifies Ableton Live
because it is designed to meet the remix concept where all options are
instantly accessible. But you can still use Live though, if you
restrict the numbers of effects active within the session. Think about
what exactly you need to do in your performance and set up Live only
for that. You will have to sacrifice the freedom to be able to do
whatever comes to mind with your audio, but since only you know what
you are excluding from your performance it won't be an issue for the
audience.

One typical example of this minimize-CPU-load strategy is to use the
same dub delay circuit for all channels and send audio there by
channel send knobs. The simple Ping-Pong delay in Live is very CPU
efficient and it can sound pretty cool if placed with "feedback = 0"
in a effect Return Track loop that is using its effect send knob to
send signal back into itself. After the Ping Pong you may put a
limiter or compressor. That's it as for CPU taxing. The rest is usual
control strategies like assigning some knobs or sticks to sweep the
Ping-Pong's filter range and its tempo division. And you may add a
button for its Freeze loop function.

Another example of "low CPU cost" techniques in Ableton Live that may
sound very advanced is to utilize MIDI Clips for control data
targeting any plug-in parameter. Now, you may be thinking that it is
not always possible to send MIDI directly to a track or a track's
plug-in from a MIDI Track, but there is a workaround for that! Send
MIDI through the computers operating system! If using OS X there is
the built-in IAC Bus system and for Windows XP I remember I was using
the third-party hack MIDI Yoke. Not sure how to go here if you are
using Vista or W7, but regard this a lead and look into it!
http://www.midiox.com/

Myself I have chosen a different solution; to not add effects to
tracks. Instead I add effects PRE looping and create loops where
different effect treatments are recorded with the source sound. This
might seem to restrict your options, and it actually does in a
technically theoretical way. But as I see it it increases my
expressive options when performing. For example, a command to cut and
mutilate a loop will not only change the source sound but all effects
as well - and this does  give more "listener experienced" power under
your fingertips. Ableton Live is designed to offer many options in
parallel and I stopped using Live and went with the free software
Plogue Bidule (it has a price tag today, but still low for what you
get) where I could build a system that lets me use an almost infinite
number of effect processor chains for my source audio input. Later on
the software Mainstage was launched by Apple and since I found it to
be a replica of my Bidule setup replaced my old pc with one from Apple
that could run both the Windows XP Bidule rig and a Mainstage rig
according to the same functionality and performance strategies.

Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com
www.looproom.com internet music hub