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Re: mobius question



i never really understood secondary feedback,how do you guys use it?is there an equivalent of that on the EDP?

On Thu, Nov 18, 2010 at 4:57 PM, Simeon Harris <simeonharris40@googlemail.com> wrote:
ok - got it working!!


On Thu, Nov 18, 2010 at 3:54 PM, Simeon Harris <simeonharris40@googlemail.com> wrote:
reading the manual, it seems as if i should have interface mode set to expert or stutter. i tried setting to both and still no change. man this is complicated!


On Thu, Nov 18, 2010 at 3:49 PM, Simeon Harris <simeonharris40@googlemail.com> wrote:
thanks per.. i found that page in the global parameters > modes. everything's on the left. does that mean they are unaffected? the text above says "modes ignoring secondary feedback"

i have secondary feedback enabled, but it doesn't seem to make any difference if substitute is on the right or the left of the global list...

sim


On Thu, Nov 18, 2010 at 3:25 PM, Per Boysen <perboysen@gmail.com> wrote:
In Mobius preferences there is a page where you can chose what
functions will be affected by Secondary Feedback supporting actions
and what function will not be affected.

Greetings from Sweden

Per Boysen
www.boysen.se
www.perboysen.com
www.looproom.com internet music hub



On Thu, Nov 18, 2010 at 4:10 PM, Simeon Harris
<simeonharris40@googlemail.com> wrote:
> another mobius question, i'm afraid
>
> if i understand i correctly (and i've never been an edp user, so please bear
> with me), the secondary feedback parameter should affect the way that
> functions like substitute work, by controlling how much of the original
> material is kept underneath a substituted part of a loop. if i'm right, then
> i'm a little confused, because when i select "enable secondary feedback" the
> prerecorded audio doesn't drop in level if the secondary feedback is set
> low. if i turn it off, it seems to make no difference whether i set this to
> min or max - whenever i use substitute, all of the previous audio is
> replaced.
>
> again...it's probably to do with something i havn't set up right somewhere -
> any clues where to look?
>
> many thanks
>
> sim
>