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Re: Re: Realistic drum programming/recording for songs/Human perception



> On 2/9/2013 9:24 AM, Mark Hamburg wrote:
>>
>> It could be that the problem has to do with how the 128 increments are
>> distributed. If they are linear but human hearing is logarithmic, a lot 
>> of
>> the increments will be in the wrong places.
>>
>> Mark
>

On Sun, Feb 10, 2013 at 1:16 PM, Rick Walker <looppool@cruzio.com> wrote:
> Excellent point, Mark,  I hadn't postulated it like that but it makes
> perfect sense.
> I know my car stereo clicks between two volumes at a point in it's volume
> curve where the former
> is too quite for certain engine noises but the next increment is too 
> loud.
> It drives me nuts.


Spot on, guys! One may also say that "common good taste in music" for
transitions are logarithmic rather than linear. I never though about
this when playing hands-on as a musician but when I started to produce
recordings I came to spend a lot of time drawing graphic curves to
direct musical transition and I found that a progressive curve sounds
natural. Same phenomenon came up recently when programming volume
pedals for my Gordius Littel Giant; the curve that feels most musical
to play is progressiv while linear totally kills the fun in
performing.

Greetings from Sweden

Per Boysen
www.perboysen.com
http://www.youtube.com/perboysen