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Re: OT: Imaginary 3D music grid.. scales needed.



i think the simplest thing is to have the same scale running along the x axis and the y axis. so as you move left to right, you can play melodies using notes in the scale and then movement in the y axis will change the harmony for that note. they should all sound “pleasing”…pretty much

as well as “major” you could also have “minor” and use the Aeolian minor scale or the Dorian minor

Thumbjam is worth a look if you haven’t already. it works on the principle of quantised scales 

sim





Of course I will just sit down with a keyboard and try it out.. but interested in some theory here..
Am i looking at "modes" here? 
Or am I just limited to notes in the root chord 1st 3rd 4th 5th...

MArk