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In a message dated 07/04/97 12:43:45, you write: >We have been considering the issue of different sized loops >simultaneously but are not sure of how to implement it cleanly. For >instance, if you created a loop in 4/4 then wanted a second loop of a >different size, would you want the second loop to be in a definable >relative time signature (5/4, 13/4) or just "tapped" in on the fly? Our >current software approaches the traditional multi-loop concept used in >Jamman (play the current loop then switch to the next one) by switching >"Pages". Each Page can have up to 4 simultaneous loops which change when > >the Page changes. The Page changes at the end of the loop. How do I deal > >with this if the loops are of different size. If I wait for the end of >each loop, the loops on the second page will be out of sync even if they > >weren't intended to be. Any ideas? We have the capability to have loops >of different size but we have been backing away from them because of >problems like these. We also weren't sure how many people would use them > >if we did work it out. Obviously there are some. > >If you have a preference on how you would like the thing to work, let me > >know. I can't make any guarentees but would like to put this kind of >functionality in the new rom if we can. > >Bob Sellon >Lexicon/Stec > >