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Thanks for the info- I just wish the updates were available- oh well- I can live with it- I turned the output to 1/2 and it was much improved- Thanks- Cliff MAT wrote: > >in the meantime I am excited and having fun using my Jam Man, but I have > >noticed something that worries me- > >I noticed some static noise every time a loop began > > This is the answer I got from Bob Sellon when I reported a similar >problem with > my Jam Man, I hope it helps to understand... > > Miguel > > " There are two possible causes for the noise I can think of; one you > can fix the other you can't. > > When Jamman is slaved to an external MIDI clock it determines the > end of the loop by itself based on the tempo of the clock and the > number of beats selected on the front panel. If the operator tries to >end > the loop manually, the resulting loop will very likely be shorter > than it should be. When the loop is too short, Jamman restarts the > loop twice: once when the end of the loop (time) is detected and > once when the correct number of MIDI clocks has come in. The > solution is to let Jamman close the loop by itself (DON'T tap a > second time). This will get the loops size to it's best fit. > > The second cause is based on the jitter on the incoming MIDI clocks > and the resolution of Jamman itself. At best, Jamman can lock in a > loop size to within half a millisecond (512us). The problem is > that most MIDI clock sources have jitter (timing variations) in the > same neighborhood. After the loop time is locked in, the priority in >Jamman is > to stay in perfect sync with the incoming MIDI clock. > The problem is that the combined half millisecond resolution of Jamman > and the jitter on the incoming clock result in the actual size of > the loop changing very slightly every time through. As the loop > size changes, Jamman either shortens the loop or replays the very > beginning of the loop to compensate resulting in potential clicks and >pops. > With the PC itself being slaved the jitter gets worse > and so do the clicks and pops. > > As I said, there is currently no work-around for this other than, as > you said, not playing anything at the loop edge. The only other > thing I can suggest (which is equally klugey), is to place > something percussive at the splice point which will tend to mask the >noise. > I am looking at the problem, however, and will let you know if I > come up with anything. > > If anyone out there has any suggestions on how to deal with this, > I'd love to hear it. > > > Bob Sellon "