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uhm... interesting... are you running your own software? ciao leo At 18.30 29/10/99 -0700, you wrote: >At 11:14 AM -0700 10/29/99, Ken Melms wrote: >>How did you solve the latency issue?>What OS? What >>hardware? > >If you read the fine print I was careful to say I only dealt with latency >in a looping situation, which is a special circumstance. >What I meant was, if the computer is only used to output the loop, not any >"dry" signal, then my scheme works. If you also want to replace a bunch of >stomp boxes and reverbs with software, I agree you are stuck with a fixed >minimum delay (the latency) that cannot be turned off. (Although a good >fast computer plus a sound card with very small buffers can bring this >down >to just a few milliseconds.) > >The idea is pretty simple but seems to be a little hard to believe. >Several >people said it wouldn't work, and I still doubt it sometimes even after >demonstrating it to 40 people. Let's say you want a 10.000 second loop and >your computer's total latency (from audio input through the OS, through >your application, and back down out to the audio output) is 0.2 seconds-- >enough to throw off even a viola player or an accordionist or a guitarist >or whatever (duck!). You set up a 10 second delay line, with two delay >taps-- one at 10.000 seconds and one at 9.800 seconds. The 10 second tap >is >used for feedback or regeneration, which happens inside the software every >sample so there is no latency problem there. The 9.8 second tap is what >you >listen to. If you play along in perfect sync with what you hear, it ends >up >back inside the computer in sync with the 10.0 s internal feedback tap. >Note that even though you are technically listening to a 9.8 s tap the >delay that you hear, and the total loop length, is exactly 10.0 s. > >In this scheme the computer's internal sense of "now" is still slightly >off >from the outside world, but it is nonetheless possible to overdub in >perfect sync (barring musicianship like mine, of course!). If this >discrepancy bothers you, perhaps for existential reasons, I can't help. >But >I wouldn't be surprised if our mind-body connections work in a similar >manner when we're keeping time anyway. In any case, for me the concept of >multiple nows fits right in with my interest in altering time perception >through music. > >Anyway, I worked this out when I had a system with over 300 msec latency, >and it took care of that nicely. I am currently using a MOTU 2408 card in >a >400Mhz blue-and-white G3 Mac. The latency with this setup is under 6 >milliseconds end-to-end, which is less time than it takes for the sound >from my speakers to reach my ear. So I'm not sure if it is still worth the >trouble, unless you want to get into compensating for the air too. These >newer systems make me hopeful that I can eventually get rid of the >outboard >compressors, distortion, etc. too. > >-Alex S. > > > >