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> Something is missing though. I know what it is. I've lost > that feeling of exploration. I suggest reading about the creative approaches of Brian Eno, John Zorn, and Iannis Xenakis, respectively. These three have been very inspirational for me. Creativity (maybe paradoxically) is something I read a lot about. In an effort to get others creative juices flowing, I suggest we each share some creative techniques that we regularly employ: 1. graphs -when I feel limited in a particular piece I'll often work from a graph. for instance, my ambient project used to play a chart of stock market returns over the past 50 years. very fun! we would "notate" the graph with colors for moods (blue=sad, red=intense, green=layered, etc) and indicate how long (length of time) each section would roughly take. some great results with this one. 2. musical personalities -each person in the group takes on a musical personality. e.g. "It is 2030 and you're playing in the hottest reggae-goth club in New York City. Your fans view you as a cultural icon but you live a reckless and overindulgent life. You've been tripping for three years since biologically altering your DNA in a dark alley surgery--merely on a dare from a friend. These past couple weeks, you've begun to regret this decision. Your childhood hero was Bach and you love playing Perfect 5ths." This one is a lot of fun. I think Eno uses this as well. 3. game pieces: like John Zorn's "Cobra" -games give people an excuse to act in a way they normally wouldn't are perfect for breaking musical habits. Currently, my project is experimenting with elaborate signaling according to the rigid rules of Zorn's game pieces. I think we've grown enormously since we started this one. Now your turn! ~dp