Support |
> I understood from eventide that it can only do sampling OR delay/looping. > You can't use both functions at once for the same chunk of audio. So things > you create using the looper interface you can't start triggering as with >a > sampler. This has to be untrue.. Even the old H3000 series could use loop memory for delay memory at will. I would find it incredible that they decided to do this in the current model. Perhaps the loop memory is seperate from the internal "delay" memory, which is about 13 seconds on a DSP4000 model, but I'm under the impression this isn't the case. Eventide has always tried to ensure the maximum flexibility for audio processing... Just my $.02, without calling Eventide for answers. Ken