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Hi Dennis, Thanks for the overview! Yes, I'm familiar with what you describe. Perhaps that is the direction I'll go. Create Loop One, then switch to Loop 2 and begin layering. Thanks, Michael At 09:32 AM 10/2/00 -0500, you wrote: >Hi Michael! > >I'll try to help, but I'm not sure I understand what you're try to do. > >I think of the EDP as "stacking" sound. You can start with a foundation in Loop >1. > > Loop 1: basic-riff > >Now you can stack more on top of that, either via MULTIPLY/NEXT-LOOP, or >overdubbing in some fashion. Say you do it via MULTIPLY/NEXT-LOOP. Now >you >have - > > Loop 1: basic riff > Loop 2: basic riff + overdub 1 > >and you can continue - > > Loop 1: basic riff > Loop 2: basic riff + overdub 1 > Loop 3: basic riff + overdub 1 + overdub 2 > >etc. > >How ever you choose to add sound, you can remove only the topmost overdub. So >you can "remove" by switching back to a different loop memory or via UNDO. In >all cases you can't remove sound underneath the topmost layer with out removing >the top first. It's a stack and you have direct access only to the top. > >If you want to remove something in the middle or at the beginning of the stack, >you need multiple EDPs. At least that's why I got a second one. > >Does this help? Kim has a great analogy with trains going 'round a track. So I >suppose what I'm saying is that you can only take cars off the back of the >train. > >But WAIT! This isn't strictly true. You can remove cycles in a loop. >See >"CHANGING THE NUMBER OF CYCLES IN AN EXISTING LOOP" on page 4-44 in the >EDP >manual. And there's the INSERT feature, of course which is like adding cars in >the middle of the train. > >Dennis Leas >----------------------------- >dennis@mdbs.com > >