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I think I just saw a flying monkey outside my window.............. Cliff ----- Original Message ----- From: "rich" <rich@nuvisionsca.com> To: <Loopers-Delight@loopers-delight.com> Sent: Monday, April 23, 2001 11:15 AM Subject: Re: loop structure idea > thanks for your responses, everyone. > > i think Dennis gets the award for manifesting what i had in my head. > > unfortunately, i don't think a kyma system is in my future! > > *** NO MORE GEAR PURCHASES THIS YEAR...right, Cliff? :) > > seeya, > > > rich > > > > > > > >Interesting that you should mention this. > > > >I have Kyma loop structure that I call a "Fragmenter" that does pretty much > >what you describe. It works a little bit differently due to the internals > >of Kyma. For example, the subdivided loop implicitly multiplies to length > >of the master loop due to the way slave loops are synced to master >loops. > >Also, you can adjust the Fragmenter structure however you like. The >most > >fun seems to be with a random select of the particular fragement to >play. > >So after n repeats, a different fragment is looped. > > > >With one Fragmenter, it's fun to experiment with rhythms. Say that my > >original pattern of <Do Re Me Fa> consists of four variations of a groove, > >then the Fragmenter with randomizing selections plays a constantly shifting > >pattern. For real fun, I tried two Fragmenters, one is a "master" > >Fragmenter and the other is slaved to it. The master is in the left and the > >slave Fragmenter is in the right channel. I played a different drum >into > >the master and slave, each with a pattern of variations. Then sit back and > >listen! It sounds like two drummers playing variations back and forth. > >Less is definitely more. Simpler patterns produce a more cohesive >sound. > > > >With one Fragmenter, I tried looping spoken word. A good phrase is > >something like, "This is a test, Is it not? ----". I spoke the words > >equally spaced with a rest at the end. On playback, you hear new sentences, > >some of which is nonsense of course. But you do hear things like, "Is >it a > >test. This is not? ---- A test. --- This is not? a test. Test. Test. > >This is a test. --- A test this is not?" etc. > > > >I saw the Fragmenter as a step to something I call a Fugue-ifier, which you > >can imagine what it would do. > > > >> Could this subdivision be done behind the scenes? > > > >The computation of the loop points is determined by the length of the > >original loop. It takes one sample clock period to compute. I use a 44.1 > >Khz sample rate so the subdivision takes about (1 / 44100) or about > >0.0000227 seconds to setup. > > > >>How long would it take before you could access it? > > > >Nearly instantantly. > > > >> Could you subdivide and multiply all 4 subdivision elements? > > > >Do you mean fragment the fragments? Interesting idea. > > > >> Then, could you switch between those subdivided loops in real time > >> while the original loop is playing? > > > >No problem. The loops switching occurs at the end of each loop. With some > >effort it could occur immediately but I don't think that would sounds as > >good. > > > >Dennis Leas > >------------------- > >dennis@mdbs.com >