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Even if you find Instant Player, you can use multiple copies of them to just have the files looping... Ftp.amug.org I mean this one is REAL simple, but completely effective... Just drag files onto the icon... Then again, there is this one... http://www.blackcatsystems.com It's a program called sound byte... You can trigger soundfiles from the mac keypad, looped or not, real cool. Does whut yer thinkin' 'bout Hope this helps T. On 8/24/01 2:05 PM, "Mark Sottilaro" <sine@zerocrossing.net> wrote: > If you don't care about "real-time" looping, I can recommend LiSa for the > Macintosh OS. It allows you to sample any sound, have it preset to loop, > regardless of the length of loop. For more info: > > http://www.steim.nl/products.html > > Mark Sottilaro > > SoundFNR@aol.com wrote: > >>> I'm more interested in the interplay between >>> overlapping/ interweaving textures/ rythmns (how the "ones" interact) >than >>> in >>> syncing everything to a "master". >> The 'only looper ever' to allow multiple loops of different times was >the >> Zoom 2100. >> It has a Jam Play feature with 3 independant loopers, each of max 5s. >The >> only way to synch them together is to use the full 5s for each loop. >> Unfortunatly you have to hold all 3 switches down to keep them all >going. >> The best solution to your needs would be multiple EDPs, as you can have >> different loop lengths which are multiples of the same length if you >like (so >> the loops come back into sync every so often) >> Cheapest solution if you still want layered loops would be to have one >fully >> functioning looper with overdubing, and as many as you need "cheapo >Zoom-type >> learn guitar riffs in your bedroom" loopers. Then you could layer up >each >> loop in turn and then copy it onto one of the little loopers. >> >> andy butler >> >