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Re: looping: a structural approach



> From: bruno kleinefeld
> Anyhow this issue didn't show up to be very
> stimulating for the rest
> of the looping community... in effects looks
> like technical issues
> are much more interesting for the majority of
> us.

I think it's just that there has to be some
element of the technical side, otherwise it can
get very vague.  Especially since what you
can/can't do depends a lot on what looper you
own.  For example, I find Andre's explanations of
what he's doing very interesting, but a lot of it
is only possible with the EDP, so it can be
confusing for those not familiar with specific
EDP functions.

On that note, one concept I'd like to explore is
to take the idea of the "looper as an instrument"
further by having a seperate person operating it.
 In my experience this leads to much more
interesting possibilities.  

My friend wrote a looping program for his thesis,
based on some of my ideas (he jokingly named it
"Schnackertronics"), and what i found was that
after the first few seconds of playing I forgot
about the looping aspect of it, and just reacted
to what came out of his laptop just like i would
any other instrument.  So the end result ends up
being a lot more dynamic.
Of course it helps that he built effects into the
program with a high "mangleage" factor, so it
quickly stops sounding like a guitar. And also he
has 4 independent loops of different lengths,
which by itself makes quite a difference.  But
since he can totally concentrate on the looping
aspect of it, he has a lot more control, as
opposed to me stepping on a bunch of pedals,
while still trying to play something decent on my
guitar.

just a thought,
Ernesto


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