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Kim, just to make sure I get this correctly: if the distortion does come (as in my case) from a FireworX or (what lots of guitarists might prefer) from a Line6 distortion modeler, the effect turns into an "active" effect in you vocabulary because then I can use one (or several) pedals to realtime-affect the parameters? And what about dynamic-sensitive effects? Playing them can be a "constant musical manipulation" (as in some possibilities with the Vortex or even weirder processors)? Rainer Rainer Straschill Moinlabs GFX and Soundworks - www.moinlabs.de digital penis expert group - www.dpeg.de The MoinSound Archives - www.mp3.com/moinlabs > -----Original Message----- > From: Kim Flint [mailto:kflint@loopers-delight.com] > Sent: Montag, 22. Juli 2002 10:54 > To: Loopers-Delight@loopers-delight.com > Subject: Re: Loop approach: Loop as effect > > > At 12:28 AM 7/22/2002, Mark Sottilaro wrote: > >Ah, you see I will totally disagree with you there. When you apply > >distortion to your guitar, you immediately change things > like tone and > >sustain. > > yes of course, that's what I said. It changes the way your instrument > sounds, but it does it passively. > > >Minor thirds sound more nasty, notes ring out longer. Unless you're > >applying distortion post performance, it's going to (should) > change the > >way you play, and therefore can't be thought of as passive. > > The key point is it changes the way you play your *guitar*, > which remains > the instrument. You are not actively putting your > hands/feet/lips on the > distortion pedal itself and playing that. You are playing and > interacting > with the guitar, and the distortion pedal just sits there, > passively. It > might affect how you play the guitar and how the guitar > sounds, but that's > what an effect does. It affects things. > > >Many effects devices have lot's of realtime parameter > options, and can be > >very similar in nature to rocking your finger on a string to produce > >vibrato or any other more finger oriented effect. > > exactly my point. When you start interacting with the parameters of a > device to the point where that interaction is a constant musical > manipulation, in my mind the device has become the > instrument. It is no > longer a passive effect. Very few people treat their effects > processors > this way. Most just set a patch and play their instrument through it, > leaving the processor to be passive rather than interactive. > > kim > > > >On Monday, July 22, 2002, at 12:00 AM, Kim Flint wrote: > > > >>To me an effect is something that just sits there and does > it's thing > >>with little or no interaction from the user. Like a reverb, > or a chorus > >>or distortion pedal, at least the way most people use such > things. Sound > >>goes in, gets changed in some consistent way, comes out again. Once > >>you've turned the effect on you otherwise go about playing your > >>instrument, which is the thing you interact with in order > to convert > >>whatever is inside you into audible music outside of you. > The effect > >>simply affects the way it sounds. So to me the instrument > is interactive, > >>the effect passive. > >> > >> From that perspective, a loop that is simply recorded and > left to repeat > >> indefinitely would fall more in the "effect" category. > When you make > >> looping an interactive effort where various techniques are used to > >> change the resulting sound according to your musical > directive, then > >> looping becomes more of an instrument. > >> > >>kim > >> > >>At 10:44 PM 7/21/2002, Tom Dauria wrote: > >>>what constitutes an "effect"? ayaya poopoo? this dialogue lacks > >>>precision/syntactical cohesion *harshbud* > >>> I guess "loop as effect" means "alterating ; ) a loop > in some way from > >>>its original form" or some such gist. > >>>-Tom the Tonal Transmuter > >> > >>____________________________________________________________ > __________ > >>Kim Flint | Looper's Delight > >>kflint@loopers-delight.com | http://www.loopers-delight.com > > ______________________________________________________________________ > Kim Flint | Looper's Delight > kflint@loopers-delight.com | http://www.loopers-delight.com >