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Re: Live Performance Hardware Looping Equipment Question - Need Help



Hi Jesse,

Agreed.

I have an Akai S3000XL that has been dormant in my rack for years.  I think
I maxed it out at an astounding 32 Meg.

I wish a sampler was the answer.

Didn't realize that the hardware side of the coin was so different than the
software realm.

I tried one of the expensive Yamaha studio in a box recently.  It did loop,
but had about a 1 second downtime to reset and begin again.  Duh.  Can't
the developers do any better than that?

Anyway, my quest continues.

Need help, please!

Anyone have a source of the pdf manual for the Roland CDX-1 on the web?

Thanks,

Michael





At 10:13 AM 5/18/03 -0600, you wrote:
>Michael-
>
>    Man, I wish Sonar worked like that.  I'm using a sequencer called 
>"MIDI
>Maestro" (www.midimaestro.com) to do what you're talking about live 
>(having
>certain sections in the song that loop until I send the sequence a message
>to continue).  I guess I would rather use dedicated hardware for this job
>though, if I could find something that would do it.  It would be nice if 
>the
>medium I compose in -- Sonar -- was capable of this, as I will be taking 
>my
>PC out anyway to use as a standalone Kontakt sampler.  It's kind of
>ridiculous that it's not.  Oh well.  Maybe in a future release.  Anyway, I
>have a great deal of interest in this thread, because I'm looking for the
>same thing.  Not the MPC style of breaking the song into sections and
>triggering them from pads.  Just one long MIDI file that has pointers in 
>it
>for looped parts.
>
>    I have thought about using a sampler like Bill suggested on LD.  An 
>Akai
>S6000 can have 256MB of memory, which means about 25 minutes worth of 
>stereo
>audio.  BUT, if you want to have one instrument that you can dynamically
>mute and/or effect, then you would have to have it as a seperate sample, 
>so
>your time would go down to 12.5 minutes.  If you want several instruments
>(samples) to be able to control independently, then your sample time
>continues to be reduced.  I don't think this is the answer for what it is 
>we
>both seem to want.
>
>-Jesse
>
>
>----- Original Message -----
>From: "Michael Clark" <mcl451@airmail.net>
>To: <Loopers-Delight@loopers-delight.com>
>Sent: Sunday, May 18, 2003 11:54 AM
>Subject: Re: Live Performance Hardware Looping Equipment Question - Need
>Help
>
>
>> Hi Bill,
>>
>> Thanks.  I am hoping to find a unit that works sort of like cubase in a
>> hardware form:  the song is completely composed and recorded with loop
>> points positioned in parts of the song.  To loop a part, i simply tell 
>the
>> unit to loop that part.  When i tell the unit to stop looping, the song
>> then continues - as it would in cubase or another software program.
>>
>> I'm very accustomed to working with a variety of software programs.  
>Maybe
>> the hardware world - for this type of application - hasn't really caught
>> up, or functions very differently.
>>
>> A sampler may work, but some of the songs are 20 minutes long.  May be a
>> RAM issue with the sampler.
>>
>> I do know that Cirque du Soliel works this way, but the samples are 
>mainly
>> sort intros, rather than long songs.
>>
>> Michael
>
>