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>I guess I would rather use dedicated hardware for this job > though, if I could find something that would do it. The yamaha RM1x works exactly like that. It also imports standard midi files very easily. bIz --------------------- www.groovetronica.com - "No offense, but a dated d&b loop with some Holiday Inn lounge singer hardly wows me technically or talent wise, and I could do better with a cassette deck and a microphone." --------------------- site updated: last monday ----- Original Message ----- From: "Jesse Ray Lucas" <jlucas@neoprimitive.net> To: <Loopers-Delight@loopers-delight.com> Sent: Sunday, May 18, 2003 9:13 AM Subject: Re: Live Performance Hardware Looping Equipment Question - Need Help > Michael- > > Man, I wish Sonar worked like that. I'm using a sequencer called "MIDI > Maestro" (www.midimaestro.com) to do what you're talking about live (having > certain sections in the song that loop until I send the sequence a >message > to continue). I guess I would rather use dedicated hardware for this job > though, if I could find something that would do it. It would be nice if the > medium I compose in -- Sonar -- was capable of this, as I will be taking my > PC out anyway to use as a standalone Kontakt sampler. It's kind of > ridiculous that it's not. Oh well. Maybe in a future release. Anyway, >I > have a great deal of interest in this thread, because I'm looking for the > same thing. Not the MPC style of breaking the song into sections and > triggering them from pads. Just one long MIDI file that has pointers in it > for looped parts. > > I have thought about using a sampler like Bill suggested on LD. An Akai > S6000 can have 256MB of memory, which means about 25 minutes worth of stereo > audio. BUT, if you want to have one instrument that you can dynamically > mute and/or effect, then you would have to have it as a seperate sample, so > your time would go down to 12.5 minutes. If you want several instruments > (samples) to be able to control independently, then your sample time > continues to be reduced. I don't think this is the answer for what it is we > both seem to want. > > -Jesse > > > ----- Original Message ----- > From: "Michael Clark" <mcl451@airmail.net> > To: <Loopers-Delight@loopers-delight.com> > Sent: Sunday, May 18, 2003 11:54 AM > Subject: Re: Live Performance Hardware Looping Equipment Question - Need > Help > > > > Hi Bill, > > > > Thanks. I am hoping to find a unit that works sort of like cubase in a > > hardware form: the song is completely composed and recorded with loop > > points positioned in parts of the song. To loop a part, i simply tell the > > unit to loop that part. When i tell the unit to stop looping, the song > > then continues - as it would in cubase or another software program. > > > > I'm very accustomed to working with a variety of software programs. Maybe > > the hardware world - for this type of application - hasn't really >caught > > up, or functions very differently. > > > > A sampler may work, but some of the songs are 20 minutes long. May be >a > > RAM issue with the sampler. > > > > I do know that Cirque du Soliel works this way, but the samples are mainly > > sort intros, rather than long songs. > > > > Michael > >