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At 03:54 PM 7/4/2003, GelRest@aol.com wrote: >Hey, thanks for the info on Loop Copy. I literally got my edp w/pedal >board yesterday and was also interested in the loop copy function, among >a >billion (at least) other things. > >Now . . . . Loop Copy is not something one can easily do on the fly >without an additional midi pedal/controller, right? Because LC is in a >sub-menu. no, LoopCopy is something done on the fly. The only reason to go into the parameter menu is to set the LoopCopy parameter, which determines how LoopCopy happens, but doesn't execute it. There are two primary ways to do LoopCopy. If you set the LoopCopy parameter to Sound or Time, the copy will happen automatically anytime you switch into an empty loop. (the switching can be done with the NextLoop button or Midi triggers.) This way is simple and easy to use, but not so flexible. The second way is to take advantage of the SwitchQuant waiting period for quantized loop switching. When you have SwitchQuant set to cycle, loop, or confirm, you go into a waiting period after you tell the Echoplex to change loops. It then waits for the next cycle, loop point, or confirming action before it switches, with the screen showing the loop it is about to switch to. During that waiting time you can set the echoplex up to do a variety of things immediately when it goes to the new loop. Pressing Multiply then tells it to do Sound copy. Insert tells it to do time copy. Record tells it to start recording when it gets there. Mute, Overdub, and other such functions turn on their usual functions in the new loop. Pressing NextLoop lets you select which loop you jump too, so you can jump to any loop instead of just the next one. This method gives you ultimate flexibility, but it takes a couple button presses and is a bit more complicated. All of it can be done with just the standard footpedal and doesn't require midi. Sound Copy is really the same as doing a Multiply of your starting loop into the new loop. Time copy is the same as doing an Insert into the new loop. Just as with those functions you can overdub new material while the copy is happening, which is very efficient for live use. Also like Multiply/Insert, the copy continues to add new cycles until you tell it to stop. (you stop the copy with a press of Multiply or Insert, because it really is multiply/insert!) So for example, a 1 bar drum loop in loop 1 can be copied to loop 2 in real-time while you overdub an 8 bar verse section. It would all be done seamlessly on the fly and only take two button presses, and you never have to stop playing. (or 3 presses if you use the switchquant method.) > The drum machine(?) could just play and wouldn't have to be looped. if you are using a drum sequencer for the drums, it seems to me it is much easier to just sync it to the midi clock of the looper instead of trying to actually record it into the loop. kim ______________________________________________________________________ Kim Flint | Looper's Delight kflint@loopers-delight.com | http://www.loopers-delight.com