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>On Fri, 18 Feb 2005 12:54:06 -0300, Matthias Grob <matthias@grob.org> >wrote: > >> >OK, getting the multiply quantized behavior to drop cycles like the >> >EDP *should* work when quantize is set to cycle. Also, ending Mult >> >with Record should also do an unrounded loop truncation. It works for >> >me here.... >> >> ok, I did not test those (I hate quantize :-) >> I meant rounding to less cycles >> its a refreshing effect when you have a long winding loop and >> suddenly start dancing around one curve of it, without changing the >> basic groove. > >I guess I don't really understand then... from the EDP manual it >appears the only way to lose cycles was to use multiply when quantize >is on. Does this also work when quantize is off? If so, i suggest >some documentation updates ;) yes, thats in case of wanting less longer cycles at constant loop lenght, a very special task I was talking about reducing loop length to less cycles (keeping cycle lenght), just basic multiply... > > Unrounded mulitply is also great, rather chilling because a new >> groove is created. > >That should work correctly in SL, does it for you? sometimes, but mostly it creates a longer loop than I tap or it repeats a slightly different part, I dont quite understand... > > By the way: the Multiple number is the one I most look at... > >Do you mean MultiIncrease from LoopIV? SL should support that too, >although there is no visual indication that it is happening. Also, it >stays in Multiply mode for the duration. again, thats a special function... and you are right, its hard to use without that visual feeback on how many you have got. >Or do you mean a visual indication of the current cycle # during >playback? That is easily added to the GUI. yes, thats what I mean. and even more so the total number of cycles while multiplying. -- ---> http://Matthias.Grob.org