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> You are talking about "setting the loop point". I understand this > as defining the length of the loop being captured in Augustus Loop. > This is not possible to do just like that, on-the-fly. You have do > do it by choosing a certain combination of "Beat" and "Beat Divisor". there are other options: - just set the loop length in seconds directly - use 'tap length' rather than 'tap record' - use the various punch-in/out options if you want your loop to be constrained in some way. > You can map foot pedals that as well. But unfortunately you will > get a loud noise (tape inertia simulation) when making such changes > when there is audio in the loop. <sales pitch> not from the next version, currently in development. I'll probably do a public beta of that in a few weeks. </sales pitch> cheers, os. os@expertsleepers.co.uk http://www.expertsleepers.co.uk/