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On 22 jun 2006, at 12.19, Buzap Buzap wrote: > Yesterday I've managed to run Mobius with Ableton (I intend to > mostly use Mac, though). Then you will have to run XP on the Mac (Intel CPU Mac + Boot Camp) > Using Moebius, I can get loops of any length into Ableton, indeed. > Now, what I want to figure out: > Once I get a loop of any length into Ableton via Moebius - how can > I create additional loops of same/multiple length? In Live: Us the global quantization and record audio to a track, thus creating a lIve audio clip. In Mobius: Set the Preset so Mobius will create a new loop of the same length (as the one you are coming from) when you select a new and empty (Mobius) track. > I guess I could do several loops like that in paralell within > Moebius. However, I would like to have different effect settings > for each loop. Set eight Live tracks (session view) to fetch the eight track outputs from Mobius. Now, if you create a new loop on a new Mobius track it will send audio into its own dedicated Live channel/track. But you should know that the concept of splitting audio over many channels to apply effects in real-time will eat up a lot of CPU power. I used that concept in the past but left it for musical/ performance reasons. Instead I now use effects before loopers and record effects as parts of the loops. I may go back to your concept some day in the future if super powerful laptops are available. Until then I prefer to work the instant composing stuff on a master track level (mangling the summed layers/loops) instead of taking the remix approach to split it up in parallel. (but when producing recorded music I definitely use as much multi-track techniques as possible) Greetings from Sweden Per Boysen www.boysen.se (Swedish) www.looproom.com (international) http://tinyurl.com/fauvm (podcast) http://www.myspace.com/looproom