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Really? Wow. My dad owns a small manufacturing business, and I've watched him produce much less high-tech stuff as an outsource, but I didn't know that the market was this open for digital products. Where would you point a person looking to create a piece of music hardware? --Josh Kim Flint wrote: > At 09:42 AM 7/4/2006, Jeffrey Larson wrote: >> On Jul 4, 2006, at 7:23 AM, Buzap Buzap wrote: >> > As stated also in my mail addressing Aaron, I think a well integrated >> > hardware controller + software DO have a lot of potential. Look at >> > all these M-Audio interfaces that work with Ableton Live. >> > ... >> > Marketing and financing the whole thing - without the backing of a >> > company like Roland or Korg - is of course another issue... ;-) >> >> Right, that's the trick. Manufacturing, distributing, and repairing >> hardware is a pain in the ass, and very difficult for an individual >> to do at a price people are willing to pay. > > actually, these things are quite easy for a single person to do these > days and it doesn't cost that much. The manufacturing infrastructure > is all pretty much built around that idea now. It is much, much easier > than it was 10-15 years ago. > > If you are trying to make a sustainable business out of music > products, make hardware. The market is willing to pay a substantially > higher price for it, the costs are low, you can make a decent profit > margin, and the development effort is easier than for software. > > kim > > > ______________________________________________________________________ > Kim Flint | Looper's Delight > kflint@loopers-delight.com | http://www.loopers-delight.com > > >