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I guess I don't see why feedback would have any better utility than fade - it seems more limited, and its destructive nature doesn't seem like an asset in any situation that I can envision (I'm sure others are more imaginative than I). Don't have time for an archive search now, so sorry if I'm repetitive of something there. Best wishes, Warren Sirota > -----Original Message----- > From: Jeff Larson [mailto:jeff.larson@sailpoint.com] > Sent: Wednesday, September 27, 2006 5:22 PM > To: Loopers-Delight@loopers-delight.com > Subject: RE: Short loop fades more quickly than long loop > with same feedback setting > > > From: Warren Sirota > > The points seem to be tied to specific looping implementations. > > There are two fundamental concepts, which lacking any formal > definition we call "feedback" and "fade". The concepts are > implemented by many loopers, though the names used are not > always the same. > > Fading is usually taken to mean manipulation of the output > level, either gradually lowering it to zero or raising it > from zero. This does not modify the loop, so you can always > "unfade" by moving the level in the opposite direction. > > Feedback is a destructive operation that involves > re-recording the loop at a percentage of its previous level. > The usual examples of this are the EDP or a tape delay with a > special erase/record head. You cannot "unfeedback" unless the > looper supports multi-layer undo. > > The formulas apply to feedback, not fading. This originated > from a discussion on fading and how you could accomplish > something similar to fading with feedback, but that they have > different characteristics. They should be relevant for the > EDP, Looperlative, or any other looper that supports feedback > with this definition. > > Jeff >