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The Mobius interpretation of Stutter comes from this section of the EDP manual: SingleCycleMultiply works as follows. When you have done a Multiply and have several Cycles in a loop, pressing Insert will insert repetitions of the next Cycle. As the inserts are made you can overdub a longer phrase over the repetitions of the Cycle. The results will be inserted into the loop when you press Insert again. ... This can make very interesting results when working with very short Cycles, and that is why it is called StutterMode. I wasn't exactly sure what that meant, what is implemented is this: When you press Stutter (or SUSStutter), you enter "stutter mode". In stutter mode, when you reach the end of the current cycle, a copy of the current cycle is inserted at that point. This insertion of the cycle copy continues every time you reach the end of the cycle until you finaly end Stutter mode. This "single cycle multiply" is rounded, meaning that you always insert exactly one cycle, and it is quantized to the end of the cycle. The cycle you are inserting is always the cycle you are currently in. If you do this in the last cycle, the effect is very much like ordinary Multiply. The main differences between Stutter and Multiply are: - Stutter can insert cycles in the middle, Multiply only at the end. - Multiply over a previously multiplied loop will "re multiply" and remove cycles that were not playing during the multiply, stutter never removes cycles it only inserts. - Stutter only inserts the current cycle, (re)Multiply will append all of the cycles if you let it run long enough, then it starts over from beginning. I haven't tried this on my EDP, but re-reading the description it looks like the EDP may do the insert at the moment the Insert button is pressed rather than quantizing to the end of the cycle. It is unclear to me whether this insert is rounded or unrounded. The insertion is apparently the "next cycle" not the current cycle, though personally I find it more useful to stutter something I've just heard, not remember what will be in the next cycle. [Per] > Oh, so the live input will not be layered on top of the stuttered loop > then? Excellent! I didn't know this. That's useful. The docs say "As the inserts are made you can overdub a longer phrase over the repetitions of the next cycle". Jeff