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Great write-up, Jeff! I wasn't hinting at "time-stretching the Mobius output inside VRP" though, since that is obviously not possible. What I meant by them being "a strong combo" is that you can set Mobius as the tempo master and if looping mainly on Mobius master track, this gives you a very good way of dynamically controlling tempo changes by destructively working the (master track) Mobius loop with those powerful Record-Record, Multiply-Record actions. At least for me, the option of using that looping technique again (since I had the physical EDP/Repeater combo in the past) is the main selling point in the VRP. Per > > Under Windows you would be able to run Mobius as a VST plug-in > inside > > the VRP host. That would give you all the EDP power plus the few > > strong points added by the Repeater. On 16 aug 2007, at 02.15, Jeffrey Larson wrote: > The main feature that sets the Repeater apart from other hardware/ > software > devices is its "time stretching" ability, or as discussed in another > thread the ability to do ritardondo and accelerando without changing > the pitch. Technically this is a combination of a "rate shift" where > you change the speed of the loop loop plus a compensating pitch shift > where you bring the rate adjusted loop back to its original pitch. > > The problem with putting another looper inside the VPR is that > anything that changes the playback rate can only be applied to a loop > recorded in the VPR. You won't magically get time stretch of a > loop recorded in the other looper. > > The VST routing in the VPR is unclear but I would bet that you can > patch a VST as a "track insert" at the input or the output to a > VPR track. This is similar to what you would do in Bidule patching > in a reverb before or after the hosted looper. > > If you want to use Mobius for example to build up a loop with EDP- > style > functions, the VPR isn't actually playing anything, it is just > being a host and routing the Mobius output to the audio device. > > You can't apply time stretch to the output of a plugin in real time, > the plugin output first has to be recorded into a static VPR loop, > then the VPR can time stretch that loop. > > Here's an example. Suppose Mobius is playing a loop. If you were to > somehow apply a 1/2 speed time stretch the VPR would only be sending > things to the audio device at 1/2 the rate that Mobius is sending. > Mobius doesn't know anything about this and keeps sending at its > normal > rate. If mobius sends 1 second of audio it takes 2 seconds for the > VPR to play this, meanwhile Mobius keeps sending more audio. > The VPR would have to have have an infinitely large buffer to save > the Mobius output until it is finally ready to play it. > > Another example, Mobius is playing a loop and the VPR is set to speed > up the loop by 2. Mobius sends 1 second of audio but the VPR is > done playing that in 1/2 second. The VPR needs more but Mobius > isn't ready to send yet, you will get a gap in the VPR output. > > This can only work if you use the VPR like Ableton Live, hosting > Mobius on one track and letting it be in complete control over > what is playing. Then on a different track record directly into > the VPR without Mobius and use the time stretching features on that. > > Or, you could build up a loop in Mobius and record a section > of that into a VPR loop, similar to bounce recording. Then > stop Mobius and start time stretching the VPR loop. > > To combine time stretch with real-time loop manipulation > like overdub, SUSInsert, Retrigger, etc. both functions > have to be done in the same looper. > > Jeff > Greetings from Sweden Per Boysen www.boysen.se (Swedish) www.looproom.com (international)