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On 21 aug 2007, at 17.33, Veda, Qua wrote: > Remember the "Max Headroom" talking head character on TV? > The stretching effect I'm seeking could be something like that, but > hopefully not as robotic sounding. Anyone know how that max headroom > effect is done? I've never heard Max Headroom but an educated guess gives that the voice may have been created with this classic technique: 1. Keep the audio to be "stretched" as an audio file. 2. In some music software, make a playback loop of the file. 3. Minimize the loop length until only one tiny slice is looping, making a buzzing sound. 4. Align the loop's start point and loop point to a controller. Now regard the loop as "a window" that you can move through the entire audio file. Forwards or backwards. When the looping "playback window" moves by a syllable it will sound more stretched the slower you move it. First sampler that made this production technique popular was the hardware Emax sampler (12 bit). I Greetings from Sweden Per Boysen www.boysen.se (Swedish) www.looproom.com (international)