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Re: OT Jazz tone...transition to fusion tone and amp sim




> 
> Stream: http://www.box.net/shared/ionjjm3ngh
> Download: http://www.box.net/shared/static/ionjjm3ngh.mp3
> 
> 
> Again, I ask the same question as before, based on my option that this 
> tone "ain't half bad", that how this might sound with a really good 
> interface like a Fireface 400, and perhaps even a standard sized guitar.
> 
> Kris
> 

1) a lot of what is "tone" comes from the player. In that respect it's 
pretty good :-)
2) Isn't that sound "medium gain" rather than high gain, although I guess 
it's gain
   enough for the test? ( oh, and it's Jazz, not HM :-)
3) it's a nice sound, perhaps a bit fatiguing after a while. 
4) to me, it lacked presence, which was more obvious after the "drums" 
came in. Perhaps that's just eq you used afterwards. It's those "air" 
frequencies which are hard to get right with digital.
5) Sounds "like an amp" when it first comes in.

I've done some work on programming for distortions, so perhaps I should 
share some my findings:-
1) Digital distortion tends to create a lot of unwanted frequencies 
(aliasing). This can be fixed by doing something called "oversampling". 
Unfortunately oversampling usually uses up a lot of processor power, and 
tends to introduce latency. 
The extra latency is only (typically) 1-2mS, but of course that adds on to 
the latency you're dealing with already.
2) A good way to test a digi-distortion with guitar is to play a high note 
( top E at 12fret)and bend it. With the gain up high it's then easy to 
hear the aliasing.
3) As Kris mentions, higher gain settings show up the limitations more, as 
does a more trebly eq placed before the distortion.

andy butler
..now, wouldn't this be a good thread for the LDOT :-)