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Don't blame just computers! Anything with a bad user interface sucks creative energy! I have many times experienced this with music instruments (guitars, saxophones, flutes) that were simply not good. Unfortunately I wasn't very good and experienced at playing by that time so it took me years to realize that the low creativity was caused by using a bad instrument (a Catch 22 situation where you learn in a slow and hard way). But, today I can walk into any music store and pick the best instruments within minutes just by playing a couple of notes and listening to them. Not to mention my EDP when I first unpacked it and looked into the LOOp 3 manual - it was like staring at hieroglyphs from outer space - total creativity ground zero hit ;-)) Same when I exchanged my four-track cassette porta- studio for an eight-track 1/4 reel-to-reel tape recorder - immediate loss of creative flow. What is specific with computers is that they are extremely customizable tools. This is not true for instruments. Instruments work and you play them. Then you get better at playing them. Making music becomes easier with each day. You just can't compare "computers" with playing real instruments. The only fair comparison would be to look to "a working software looping setup on a properly configured computer". I would fully agree that "setting up a computer suck creative energy"! But using it, when finally set up, that's just amazingly creative IMHO. Never the less I'm finding the subject line amusing ;-)) Great thread. Greetings from Sweden Per Boysen www.boysen.se (Swedish) www.looproom.com (international) http://www.youtube.com/pellibox (gritty)