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I misread the subject line for that other thread about "simple setup" and it got me into thinking about side-chaining in live looping. So I thought I might write something about that since side chain is very cool and useful for creating subtle variation in loops I do it a lot in post prod but have not found a simple way to have fun with side chaining when doing real-time live looping, until recently. What it means is that you run an audio signal through an effect device and then you set this effect device to listen to a different audio signal and imply the dynamics of that one to the one its affecting. The latest side chain toy I've found is this built-in plug-in of Loogelloop called Convo. The plug-in reminds me of a DJ mixer but instead of blending two turntables it applies the rhythm of one track to the audio level of another track. A nice trick for starting out a performance is to set up Convo to modulate Track 1 from the rhythm of Track 2. And so you start looping in "Mix Mode" (overdubbing into the same loop) to create a thick drone on Track 1. Then you change to "Normal Mode" (overdub happens on the next track, equaling having separate mixer faders for each layer of the loop) and record just one loop length of rhythmic material. What happens then is that the drone "jams along". You can get back to the non-rhythmic fat drone on track by assigning an expression pedal to Convo; ie controlling how much side chain is happening. A variation of side chain I have been toying with is to let the input level control some parameter in an effect process. Like for example opening Overdub in a looper or reducing Feedback in a looping delay unit. I made lots of such patches in my TC Electronics Fireworks that I unfortunately had to sell when my sound card broke down, but some of them I have recreated in Bidule. -- Greetings from Sweden Per Boysen www.boysen.se (Swedish) www.looproom.com (international)