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Hi List, Yesterday I answered a letter by Zoe on bugs in MainStage and I told about a bug that makes it impossible to use a patch with only a virtual instrument while at the same time controlling a third-party plug-in (a looper, maybe?) placed on a bus. This morning I looked into this "bug" and found that this scenario works perfectly well. Sorry about posting bad information, it might be that I had some conflicts in RME drivers or OS X half a year ago, but as said - it's not a bug. So the bottomline is that MainStage would do a good host for SooperLooper even today. Put the looper on a bus. You create a bus bus by holding down the mouse button over an effect send slot and chose the bus, or example "bus 1". Then turn the knob to send 0 dB signal level to the bus and open SooperLooper in the first slot of bus 1. Next you go to Layout mode (click it top left), grab a Button and drop it on the workspace area. Then click "Learn" and kick your pedal that you want to use for "Record". Move from Layout Mode to Edit Mode (click it top left), select the "Concert" (top header of Patch List to the left), select the Button and then go down to the Parmameter Mapping window to click Bus 1, SooperLooperAU and finally the parmameter (here "Record"). Do the same with all other parmeters; Overdub, Multiply etc. A note: Using the Button graphic control object forces us to work with alternating switch functionality. This is bad but no show-stopper. There is another graphic control object called Drum Pad and this one has a momentary switch functionality. But unfortunately, in this first version of MainStage, the Drum Pad can not be assigned to parameters of plug-ins on a bus (hope the Apple dev guys will change this). For continuous control (like Feedback, Input level, Output level etc) you can use a Fader, Knob or Parameter Text object. So in essence, if using a Behringer FCB1010 pedal for control, you should be able to build something on the screen that looks quite close to the FCB. Among the "Shelf Controls" you could use the Mod/Pitch Wheel or the Foot Pedal. awesome---> MainStage reading tempo from SooperLooper: At Concert level in Edit Mode you can (in the Concert Inspector) activate the Tempo functionality "Get tempo from MIDI input". Then you have to make two things in SooperLoooper in order to make it work. First click the sync field until it reads "syn to Loop 1". Then open SL Pref's and, under the MIDI Bindings tab, activate "Output MIDI Clock". This fix makes it possible to record your first loop freely in SL and then have all MainStage's effects sync to that tempo. So if you swap patch for one with a beat synced tremolo gate, delay or autofilter, that new effect sound will sync to the loop's tempo. Also, if you want to use UltraBeat for drums, all sequence patterns will run in sync to your loop. -- Greetings from Sweden Per Boysen www.boysen.se (Swedish) www.looproom.com (international) www.myspace.com/perboysen