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On Sun, Jan 18, 2009 at 11:06 PM, Jeffrey Larson <jeff@zonemobius.com> wrote: > > Very cool! > > This doesn't look very difficult, the UI would be the hardest part. > What's more important Steppophonic or an AU Mobius :-) I'm not sure I should answer that because I'm totally biased. But if I have to answer it anyway I would say that Steppophonic would be more fun. I don't think I will ever use Moibus AU for live playing because I'm so happy with the standalone version Mobius run beside MainStage (instead of the AU Mobius as a plug-in under MainStage). But I would rather prefer an AU Steppophone than a VST. It's so much extra work to run VST plug-ins inside AU only hosts. But it can be done. I've set up a lot of "VST to AU shells" with the Bidule AU plug-in. What you have to do then is to set up all bindings inside the Bidule plug-in to connect the VST's parameters to the Bidule's parameters. Then when tweaking the Bidule's prameters in the host's AU system the correct VST parameters will be targeted inside the shell. The downside is that everywhere in the host's system you will be seeing parameter names like "Bidule plug-in parameter 3". > >> if instead of physically placing ALL the beats onto the grid (or > >> grids, if you are switching between) why not use some element of > >> randomness, like a probability value to place 10% swing factor on > >> beats? > > If you let the resolution of the grid be set very high, it becomes less > like a step sequencer and more like an ordinary sequencer. So if you > play keyboard well you could use fine resolution and enter patterns > with as much swing as you want. That would take away the coolness of my idea. The point is that it IS totally quantized, that you can't go wrong if playing in sequencer DOTs manually from a MIDI drum pad. Everything should be hard quantized to the grid. If you want a finer resolution, simply raise put 2 in the Tempo Multiplier field to run the sequencer pattern at the double speed related to the global tempo. If using a 32 step pattern grid at double tempo it will equal a 16 step grid with quantization set to 16th notes instead of 8th notes. It's as simple as that. As for "human feel" and "variation" I think that should be provided by the player/operator in the way he refreshes the sample now and then by kicking an a fresh audio slice (rather than swing or groove factor affecting the grid positions). > > If I can just find a sampler that will let you sample into RAM in > > real-time from an audio input there is already a finsihed sequencing > > machine for it in Numerolgoy. > > That's interesting too and very simple. I would imagine a Max hacker > could do one of those in a day. Control parameters could be as simple >as this: > > triggerChannel - notes received on this MIDI channel trigger the sample, > rate adjusted relative to middle C > > recordEvent - any MIDI event with channel to start/stop recording > resetEvent - any MIDI event with channel to clear the sample > > And of course: > > undoEvent - revert to the previous sample > redoEvent - undo an undo Interesting! So it could be that simple. But to hook it up for sequencing in Numerology it has to be an Audio Unit plug-in. Greetings from Sweden Per Boysen www.boysen.se www.perboysen.com