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On Mon, May 18, 2009 at 4:55 AM, Rick Walker <looppool@cruzio.com> wrote: > I see a lot of wonderful artists use variable feedback to create all >kinds > of interesting morphings in their live looping work > (my brother, Matthias Grob, Andy Butler, Per Boysen, et. al.) Just a minor correction, if I may: Feedback is a function I almost never use! I sometimes create several parallel loops and fade them in and out, which may sound a bit like if using feedback on shorter loops. But since my loops are very long I prefer plain old-school faders rather than feedback in the looper. As for the rest of the post I agree with Rick to timbre as being one major inspiration. In my case though, not so much by switching instruments to play - as Rick does so well - but rather by applying *reverse engineered mixing* technique to live looping. That means I tweak the sound design aspects before actually making the sound. That way I can play the same instrument and instantly have it sound in many ways that are pre-designed to work well as layers in an orchestration. I do use "Secondary Feedback" though, but this is something only Mobius offers so far (and in some way an EDP if putting a blind plug in the rear jack and running it in "Replace Mode"). This sort of feedback is only active during certain (user defined) modes. For example, I have it set up to be active only during Substitute Mode. So whenever I slice up a loop with Substitute I have a hand fader on the side to decide how much of the old audio I want to replace - going all the way from 100% (equaling Substitute on an EDP) to 0% (equaling Overdub). I often use Substitute with Secondary Feedback similar to how you mix fat disco or funk music; creating a fitting volume pocket in time just about as deep as to fit in a slice of new sound without blocking the older music and also not raising the summed output into the red zone. Per