Cool... I like the randomness of it.. I have also aquired a modular synth, Jasuto on IPhona AND they have a FREE VST PLUGIN.. It's very, very, very fun and while not exactly the "real thing" it can do some pretty need tricks even with samples. Chek it out !!! I will soon post my first expirments with it.. http://www.jasuto.com Not sure if it can do clocked events, mayby inside live or together with Mobius?? THanks for sharing KEvin... > Date: Thu, 7 Oct 2010 22:51:30 -0500 > From: kkissinger@kevinkissinger.com > To: Loopers-Delight@loopers-delight.com > Subject: Re: New looping track > > Quoting Sjaak Overgaauw <tcplugin@gmail.com>: > > > > Hi Kevin, > > Enjoyed it a lot! I'm a synth man, it's interesting to read how you > > experiment with your instruments and explore the unknown. I haven't > > worked with modulars a lot ...and will wait for a while because I > > think it could become the most addictive hobby ever ;-) > > > Yes, it really is addictive. Particularly DIY synth building because, > once has built up a stock of parts and tools, the cost to build an > additional module isn't too bad. Thus, the temptation to build > another module is ever-present. > > > > Anyway, what > > exactly do you mean with " clocked events within very long loops"? > > > > The short explanation is that I use the LP1's Midi Clock to assure > that every note starts precisely on a "beat". It is a real-time > quantization. > > Here is a more technical explanation: > > I'm using the Looperlative LP1 and, as you may know, it sends MIDI > CLOCK that is synced with the master track. In this track, I set the > LP1's "beats per measure" = 8. The loop was around 24 seconds long > which corresponds to a beat (a quarter note) every 3 seconds. > However, MIDI Clock divides each beat into 24 "ticks". > > The point here is that the ticks will be in sync with each iteration > of the loop. On my synthesizer, I send the ticks into a clock > divider and set it to the smallest note value that I wish to use. > Normally, I divide by three which corresponds to a 32nd note. From > this divider, I can then run the ticks through more dividers and, > regardless of how I set or change the division amount, I will always > get a tick that corresponds to a 32nd note. (One of my modules is a > Voltage-Controlled Clock divider that will divide by as much as 60.) > > My synthesizer utilizes Gate/Trigger logic which requires both a gate > and a trigger signal to play a note (i.e., to "fire" the envelope > generators). If I use the gate from a keyboard and the trigger from > the divided LP1 ticks, then the note won't start anywhere except on a > 32nd note boundary. Thus, I can play notes that appear to randomly > placed that are, in reality, placed precisely on a beat. > > So, that is what I meant by "clocked events within Very Long Loops". > > -- Kevin > |