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On Mon, Jan 10, 2011 at 1:21 PM, Simeon Harris <simeonharris40@googlemail.com> wrote: > personally, i'm not sure about the rateshift either. it sounds great on >some > material, because you get a really nice machine-like sound, but on the > other, it can sound a bit "mickey mouse" and get a bit annoying after a > while! Oh yes, what I liked - that I forgot to say - was a second action bringing down that "Rateshift 12" to "Rateshift 0". What happened then was that the added stuff had been processed to sound one octave lower than I played it and cut up into an interesting counter rhythm. Sounded smooth. To comment on the Mickey Mouse issue I always throw in a new, lower, output level into the script to compensate the harsh sounding pitched-up audio and make it fit in with the sounding texture. Just make a line as for example "set output 40". > i'd love to hear a clip of what you're doing with it, if you get time to > post one Sure, I'll record some Stick with your script - or what will be left of it - later. Gotta do some more work-for-money right now. BTW, when playing string instruments it can sound cool with reverse effects. We should think about some glitch-shit-up scripts that slice up the loop and revers certain slices here and there. > i'm wonderig if i can set up one single > button to do record, overdub and play like this - > > if loop is empty, then record > if loop is recording, then overdub if mode = record Overdub > if loop is overdubbing then play if mode = overdub Play > if loop is playing then overdub if mode = play Overdub > is this possible with a script? and at the end, remember to wrap it up with the line "endif" Per