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Re: Simeon's CopyPan script for Mobius (Re: a fun little mobiusscript and a question)



On Mon, Jan 10, 2011 at 1:21 PM, Simeon Harris
<simeonharris40@googlemail.com> wrote:
> personally, i'm not sure about the rateshift either. it sounds great on 
>some
> material, because you get a really nice machine-like sound, but on the
> other, it can sound a bit "mickey mouse" and get a bit annoying after a
> while!

Oh yes, what I liked - that I forgot to say - was a second action
bringing down that "Rateshift 12" to "Rateshift 0". What happened then
was that the added stuff had been processed to sound one octave lower
than I played it and cut up into an interesting counter rhythm.
Sounded smooth.

To comment on the Mickey Mouse issue I always throw in a new, lower,
output level into the script to compensate the harsh sounding
pitched-up audio and make it fit in with the sounding texture. Just
make a line as for example "set output 40".


> i'd love to hear a clip of what you're doing with it, if you get time to
> post one

Sure, I'll record some Stick with your script - or what will be left
of it - later. Gotta do some more work-for-money right now.

BTW, when playing string instruments it can sound cool with reverse
effects. We should think about some glitch-shit-up scripts that slice
up the loop and revers certain slices here and there.


> i'm wonderig if i can set up one single
> button to do record, overdub and play like this -
>
> if loop is empty, then record
> if loop is recording, then overdub

if mode = record
Overdub

> if loop is overdubbing then play

if mode = overdub
Play

> if loop is playing then overdub

if mode = play
Overdub

> is this possible with a script?

and at the end, remember to wrap it up with the line "endif"

Per