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Re: How do I make a gated reverb?
I thought about something like that Per, but wont that just make a reverb that fades out as the guitar signal fades.. (interesting idea, worth a try)
I think I need something that triggers when I play a sounds (opens? like a VCA???) then after a while closes suddenly. So I was thinking...
Env Follower to trigger a VCA, with a short release time. that release time is set to adjust the delay time of a reverb. So loud signal Equals long verb, and release time equals short verb... BUT.. how do I get that *timed* part of a gated reverb, from the moment you hit, to the moment it cuts...
This is just chat really Ill try it later (Rack still in car...) I just wondered if anyone know what a gated reverb REALLY is?
M
On Sat, Mar 5, 2011 at 11:33 AM, Per Boysen
<perboysen@gmail.com> wrote:
Try assign *input level* (as detected by the env follower) to *decay
time* of a reverb placed later on in the effect chain. Or some other
paramater... I haven't had a FireworX for years so my fireworkzing is
bit rusty. Heck, just try out what routing sounds best!
--
Mark Francombe
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