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Howdy, Go buy a Roland SRV-2000. It has a kick B--t gate verb. Rig --- On Sat, 3/5/11, Per Boysen <perboysen@gmail.com> wrote: > From: Per Boysen <perboysen@gmail.com> > Subject: Re: How do I make a gated reverb? > To: Loopers-Delight@loopers-delight.com > Date: Saturday, March 5, 2011, 3:13 AM > Well, you're right. My suggestion > isn't really for a classic "gate > verb" because the classic setup is to stick a mic up to > something, > cable the mic through a reverb and cable that through a > noise gate. By > setting the threshold of the noise gate you control the > length of the > gate verb. My post was more about a dynamic verb gating > setup. Why not > try the classic gate verb routing in the FireworX? > > Funnily, I first got into using gate verbs by hearing some > early > releases from Cabaret Voltaire. I worked like mad, cabling > reverbs and > noise gates all over the place, but never got my stuff to > sound right. > Many, many years later I heard that CV had not used reverb > gating > technique at all on those tracks, they had simply used a > sampler with > sampled drum hits ;-)) LOL > > Per > > > > On Sat, Mar 5, 2011 at 11:58 AM, mark francombe <mark@markfrancombe.com> > wrote: > > I thought about something like that Per, but wont that > just make a reverb > > that fades out as the guitar signal fades.. > (interesting idea, worth a try) > > > > I think I need something that triggers when I play a > sounds (opens? like a > > VCA???) then after a while closes suddenly. So I was > thinking... > > > > Env Follower to trigger a VCA, with a short release > time. that release time > > is set to adjust the delay time of a reverb. So loud > signal Equals long > > verb, and release time equals short verb... BUT.. how > do I get that *timed* > > part of a gated reverb, from the moment you hit, to > the moment it cuts... > > > > This is just chat really Ill try it later (Rack still > in car...) I just > > wondered if anyone know what a gated reverb REALLY > is? > > > > M > > > > On Sat, Mar 5, 2011 at 11:33 AM, Per Boysen <perboysen@gmail.com> > wrote: > >> > >> Try assign *input level* (as detected by the env > follower) to *decay > >> time* of a reverb placed later on in the effect > chain. Or some other > >> paramater... I haven't had a FireworX for years so > my fireworkzing is > >> bit rusty. Heck, just try out what routing sounds > best! > >> > >> > > > > > > > > -- > > Mark Francombe > > www.markfrancombe.com > > www.ordoabkhao.com > > http://vimeo.com/user825094 > > http://www.looop.no > > twitter @markfrancombe > > > >