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Re: Real-time category
On 14 dec 2005, at 21.51, Jeff Larson wrote:
> ASIO and CoreAudio behave the same way so everything I said about ASIO
> applies to CoreAudio. But 16 samples! That's really good. Most
> people
> can't get anywhere near that if they're running a plugin host. If
> your
> application is stable with a 16 sample buffer size then sure, you can
> effectively ignore latency because the errors you are having are at
> the
> same level as calibration errors in a system that actually tries to do
> latency compensation. And if you are sending looper commands through
> the audio interface it will be faster than MIDI.
>
> But this is a very unusual situation. I doubt anyone running a
> commercial
> host like Bidule or Live with even one extra plugin like an amp
> modeler
> or reverb can use a 16 sample buffer.
I don't have the knowledge or the interest to discuss these matters
in detail, but I'd like to ad something I heard: that OS X Core Audio
has a built in safety buffer. Maybe it should be "16 samples plus the
built-in safety buffer"?
Greetings from Sweden
Per Boysen
www.looproom.com (international)
www.boysen.se (Swedish)
---> iTunes Music Store (digital)
www.cdbaby.com/perboysen