Looper's Delight Archive Top (Search)
Date Index
Thread Index
Author Index
Looper's Delight Home
Mailing List Info

[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Date Index][Thread Index][Author Index]

Re: Latency in looping path



Yes, of course a decent audio interface helps with the latency issue!
On the level of interfaces you are mentioning there is also the
possibility to copy the audio stream coming from your physical mixing
desk directly to the the audio interface's output without passing the
software (Ableton Live). This is called "direct monitoring" and has
zero latency. You don't really need to listen to the mixer desk stuff
THROUGH Ableton Live do you? What you need form Live is only the
output of whatever you snag as a loop and maybe effects like reverb
and delay that you add to your mixing desk stream.

If you run Ableton as a sync master latency in MIDI instruments driven
by MIDI clips/loops as well as Live's Loopoer plugin should be
compensated for. If you run Live as a sync slave to something else
this latency compensation does not work ('cause not even Live can look
into the future and read your mind) and you need to be carful not to
use and latency inducing plugins within the session.

Greetings from Sweden

Per Boysen
www.perboysen.com
http://www.youtube.com/perboysen


On Tue, Feb 19, 2013 at 6:36 PM, Antony Hequet <antony.hequet@yahoo.fr> 
wrote:
> the RME UFX or Fireface or any interface RE has allows a very low latency
> because the audio does not have to go thru the MAc before it is sent tot 
> he
> mix or any submix you have, unless you are using the processing within
> Ableton to enhance your sound sources.
>
> Antony Hequet
>
> ________________________________
> De : "info@riversonicstudios.com" <info@riversonicstudios.com>
> À : Loopers-Delight@loopers-delight.com
> Envoyé le : Mardi 19 février 2013 18h31
> Objet : Latency in looping path
>
> Hi Per,
>
> Thought Id get back to you to thank you and your frieds on the site for 
> your
> help.
>
> I have sussed the looping OK !
>
> However I now have another problem: progressive latency as I am now 
> running
> my main mix
> into Ableton LIVE before it reaches the the audience! I suspect I will 
> have
> to get a decent
> audio interface rather than using the MacPros I/O Have tried going in
> digitally from the KORG KRONOS via
> optical into the Mac- makes no difference. I suspect that coming out 
> analog
> is the main culprit.
>
> Anyway I was just wondering how any of you guys avoid this latency when
> running through ABLETON LIVE and
> if a Firewire 800 unit like the MOTU 828 Mk" or the RME 800 would be the
> obvious solution to this problem?
>
> Audio path: I run all my synths/external drums from a bus on the analog
> mixer into a track on Ableton either using its LOOPER plugin
> or its straight forward auto input record function making sure of course
> that the track is muted once the loop plays back in either instance.
> My mixer has a ":' alternate bus rooting fortunately that allows me to
> reroot the returned signal from Ableton avoiding feedback: I actually 
> send
> the signal via the main bus out on the mixer and reroot the return out of
> the alt3/4 bus which feeds the P.A.
>
> BTW please forgive my rude interuption but I dont quite understand the
> format of your forum yet!.. as I understand it its all via email no?
>
> Thanks! Henry
>
>>---- Original Message ----
>>From: Per Boysen <perboysen@gmail.com>
>>To: Loopers-Delight@loopers-delight.com
>>Sent: Mon, Feb 18, 2013, 10:53 PM
>>Subject: Re: Still More Live Questions
>>
>>On Mon, Feb 18, 2013 at 11:32 PM, Jeff Shirkey <jcshirke@frontier.com>
>> wrote:
>>> Let's say I have 15 scenes in a Live Set that I want to call up and use
>>> in
>>> different songs. Song A might use scene 1. Song B might use scene 
>>> 5--and
>>> so
>>> on.  Maybe Song B will use two scenes--one each in different parts of 
>>> the
>>> song. There is no way to program my MIDI controller so that scene a is
>>> armed
>>> when I hit song A's preset, correct? And there's no way to trigger Song
>>> B's
>>> different scenes on a per-preset basis --or as I need them-- in the 
>>> song
>>> by
>>> doing that programming in advance in my MIDI controller--or is there?
>>
>>
>>MIDI PC is not good with Live, you should use simple MIDI notes
>>instead for launching scenes. To launch a scene in Live you learn the
>>MIDI Note (a CC might work too) to the corresponding slot on the
>>master output's column in the Session View. You can even use a MIDI
>>Note that are part of what your controller is sending to your guitar
>>rack when calling up a song, letting that event trigger both the
>>guitar rack stuff and launching the scene in Live. And note that there
>>are two options for controlling scens in Live; you may launch a scene
>>directly or you may select the scene (to be launched by the next
>>command). Oh, there is actually a third way (that I used myself with
>>Live for a concert once) and that is to learn the MIDI note event to
>>an empty scene preceding the actual scen that will start the song.
>>This approach also needs that you assign Live's "trigger next" button
>>to a pedal. At the gig I had this assigned both to a foot switch and a
>>hand mixer knob.
>>
>>Greetings from Sweden
>>
>>Per Boysen
>>www.perboysen.com
>>http://www.youtube.com/perboysen
>
>
>