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> > If your looper had 10 minutes of looping time, what would you do with it? > How would it affect your music? dont you think that computers and some samplers actually provide this kind of power? couldnt you say that theres a certain point at which sample time becomes academic? after 1 minute, after 4? 10 minutes is almost 4 times as long as the average pop song, and still a little longer than some less pop oriented formats. also, i think its important to consider what exactly is meant by "to loop". a loop wouldnt be a loop if it didnt return to the beginning. a ten minute loop would be a very, very long loop indeed. listeners may only be able to identify the sound as a loop if they recognized its return to some point. maybe a ten minute loop would be composed of 100,000 tiny little loops. maybe itd be one, gigantic ten minute thing. maybe ten or fifteen of the things running in parallel, all with random access controls, would signify the new beginning of the remix. like a digital version of chopping up a reel of tape and randomly splicing it all back together. maybe it would usher in the begining of a more algorithmic form of music. if random access could be decided according to some set of rules. it kind of reminds me of playing along with a multitrack tape. if you were to play a ten minute loop into the thing (itd take ten minutes to do, of course) and then play it back, itd probably be very much like playing along with a tape recording, rather than a captured moment. in the end, though, i still think itd end up being academic. i also think that looping may be redefined. joe