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Kim Flint wrote: > > So long as you're willing to spend a whole lot of time programming it > instead of playing it, sure! You could also get a copy of Visual C++ and > never need to buy any software again. Just write it all yourself! :-) > Get real Kim: One doesn't program 56000 assembler when using Kyma. One constructs patches by hooking together pre-built algorithms and typing in values or expressions for various parameters. I won't say that it's trivial, but much easier than say, programming in Max or Max MSP (due mostly to Max's absurd semantics), or using a 2 line lcd as most FX boxes do, or any of the usual low level DSP options (CSound, C, C++, SuperCollider etc.). Some of the more choice of the many built in algorithms include: DelayWithFeedback (delay time can be modulated, up to 3 minutes of delay per DSP chip) SpecralAnalysis (Real time FFT w/ pitch detection) SumOfSines (oscillator bank for resynthesis or additive synthesis) SampleCloud (real-time sample granulation) KeyMappedMultiSample (Disk or Ram based Sampling) Vocoder (25 bands per chip) It's certainly not for everyone (I duly respect those who would rather not include a computer in their rig), but for those who are tired of being frustrated by the limitations in the equipement they've been using, it offers a unique and powerful alternative. It is also a pretty good cure for New Gear Syndrome. Jim