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Oh, fine, thats it, thank you Mark! > >>>Simeon Harris (03:26 AM 02.06.2001) wrote: >>> >>>>Concerning recording ambient textures - I'd like to know whether you >can >>>>drop immediately into overdub when creating a new loop and setting the >>>>loop >>>>boundary, so that any delay or reverb tails will be captured at the >>>>beginning of the loop as it cycles round again. >>> >>>If you're heading for overdub mode, then that means that the loop >>>length has already been set (you must be overdubbing over something). >>>So, for Repeater, the answer is "yes, you can drop into overdub mode >>>with just a single button press". >> >>are you sure you got the question right, Mark? >>Isnt it the Record button that is used for Overdubbing? So how can you >>end recording and start Overdubbing at the same time? >>Wich combination of buttons is that? > >We may be reading Simeon's question different. > >I wasn't seeing him ask about stopping record and starting overdub >in one button press. I read him as asking if you can hit one button >and start overdub on top of a loop that is already running. If >that's what he means, then it's a press of the record button that >will make it happen if the unit is in OVERDUB (versus REPLACE) mode. > >But, you _can_ run into overdub mode on the fly as you're thinking. >Given that you're starting with all tracks empty, then set Repeater >for OVERDUB mode and record your loop. When you hit the RECORD >button, you will set the end point of the loop as well as leave the >unit in RECORD mode. Since you're actually in OVERDUB, you're all >set. > >As well, I think that if you're in REPLACE mode when recording the >original loop, then hitting the RECORD button will set the end point >_and_ switch to OVERDUB mode. If you wanted to stay in REPLACE mode, >then you would hit PLAY to set the end point. -- ---> http://Matthias.Grob.org