Support |
At 4:46 PM -0500 6/28/01, Dennis Leas wrote: >I suppose there's probably a better word than "panning" since we mean >placement in 3-space. "Pan" is short for "panorama," and this always makes me think in planar terms. I do use the terms "3D panning" or "spatial panning" without confusion. >Maybe a joystick with a pot on the stick's top. Moving the stick >from side to side and forward to back places the sound in 2-space; >twisting the stick (or rather the pot on top of the stick) adjusts >the "altitude" of the sound. That works - sort of. The problem with twisting to represent elevation is that it's a direct relationship. I've seen a "spaceball" used by 3D animators - pull or push the ball in its cradle to go up or down. >For a live performance, I've thought about a more visually appealing >panning >interface -- The performer stands (or sits) in a space analogous to the >house. He or she picks-up a token of some sort (we'll call it a >"control-egg" for our discussion). The egg has one or two buttons on it >and >a link (probably wireless) to a control processor. Sounds like a Polhemus Isotrak or Will Bauer's GAMS system (now sold as the Martin Lighting Director) -- ______________________________________________________________ Richard Zvonar, PhD (818) 788-2202 http://www.zvonar.com http://RZCybernetics.com http://www.cybmotion.com/aliaszone http://www.live365.com/cgi-bin/directory.cgi?autostart=rz