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I'm trying to understand the concepts and questions posed by Andy-- <The questions are : <Once you've set up a loop, in what ways do you alter the timing? <How would you want to alter the timing if you could? <Do you want to stick to conventional time signatures? <How do the features of a looping device relate to this? <--snip--> <How many loopers out there are changing loop length in order to change time <signature? I do this <...and who adds ("Inserts") a sound into a loop without regard for time <signature? The length of the sound being added to the length of the loop <without regard to any rigid timing constraint. I don't do this <Do users find that without a drum machine synced, it is hard to make an <insert that sounds in time, as you need to stay very accurately on the exact <beats if the end of the Insert is going to match up? <Is it easier to use Record as an alternate ending of Insert, so that the <timing sounds right, even though you're basically aiming for the impression <of regular time? I find that ending with record makes a better loop, since my tempo is not metronomic <There are similar issues with the EDP Multiply function. <Its possible to change the loop length either in whole numbers of Cycles, <or by an arbitrary amount (with an alternate button for ending). <How do EDP loopers use this ability ? I do a "set loop" thing, creating a new arbitrary loop length, just about all the time <LOOP 4 Survey. <In Loop3, a number of alternate endings to Multply and Insert were given a <"quick fix", so that they were useable when Quantise=OFF without crashing the <software. <So Multiply ended by Reverse(when Quantise=OFF) would cause the loop to be <trimmed to a new length. <Also there are a number of similar functions, all governed by the same "fix". <Insert ended by Reverse <Insert ended by Multiply <etc...etc...etc... <Now in Loop4 Matthias has worked out how to "properly fix" this, so that <those functions are "Rounded" . That is , the Multiply or Insert will <continue until it has completed a whole number of Cycles before ending. <(this does not effect Multiply>Rec, Insert>Rec) <This isn't Quantise, (you could always get that behavior when quantised), but <works to keep the Cycle length when Quantise=OFF. I have been leaving quantize on pretty much all the time in order to achieve this kind of cycle based predictability <This is now in the Beta versions of Loop4, but one of the considerations of <Loop4 is <"No features may be taken away from loop3 users". <Are these "functions", or just "emergent artifacts", (a behaviour which was <not intended by the designer). <Have the EDP Loopers out there become dependant on these? I don't think I am, since quantize is always on <--snip--> <So what is the most important:- <1)keeping a Cycle structure (even when not Quantised) <OR <2)Being able to to any time change easily?????? What is the second alternative? To to, we're not in Kansas anymore. . . Gary PS Looks like my EDP's gonna be taking steroids . . . G