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On Mon, Jan 06, 2003 at 06:27:56PM -0000, goddard.duncan@mtvne.com wrote: > >>the loop is, itself, the instrument.....<< > > it'll work best, this non-acoustic feedback, if there are a few places >in the > closed circuit where group delay (the timing of certain frequencies w/ > respect to others), amplitude, frequency response, delay &c can be >interfered > with. that said, I'd like to get one of those behringer feedback >destroyers > looking up it's own fundament for a laugh. > I like this idea a lot. I often experiment with this kind of stuff via the mixing board approach and find it to be great fun. I first started trying it after scrounging up info about how the "harsh noise" folks (merzbow and such...) made such obnoxious over the top noise. (obnoxious in the best possible ways ;->) Turns out this kind of feedback approach is fairly central to the sound, at least for a lot of that genres practitioners. And it's a hell of a lot of fun. http://www.harshnoise.com has tons of gear reviews, alot of which are oriented towards "what sounds cool in a feedback loop". Fun reading. Simple approach is to feedback aux or effect sends into input channels on a mixer. Lots of flexibility in how things route that way. An even simpler approach is just a couple well placed "two 1/4 inch mono to one 1/4 inch mono" adaptors from Radio Shack. Put one at the end of a loop to split, and one at the front to "mix". One output at the end goes back to one of the inputs, and the other to amp/mixer/etc. Not much control over levels that way, so not much subtlety, but it's quick and easy. And of course, this is a great way to create very interesting textures to feed/catch into a looper. Adrian