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sorry,michael yes i wanted to know more about the looping capabilities of Sonar but(apart from home projects with acid) i havenīt done any live looping with software. cu L.a --- Michael Clark <mcl451@airmail.net> wrote: > Hi, > > Jesse posted the reply regarding Sonar. I use > Cubase and SX. > > Or, are you asking about various uses of looping via > computer software? > > Thanks, > > Michael > > > At 03:37 PM 5/18/03 -0700, you wrote: > >Hi there Michael, > >I also use Sonar but havent really seen the > advantages > >of the loop construction.Do you do a lot of loop > work > >with it? > >L.a > > > > > >--- Jesse Ray Lucas <jlucas@neoprimitive.net> > wrote: > >> Michael- > >> > >> Man, I wish Sonar worked like that. I'm > using a > >> sequencer called "MIDI > >> Maestro" (www.midimaestro.com) to do what you're > >> talking about live (having > >> certain sections in the song that loop until I > send > >> the sequence a message > >> to continue). I guess I would rather use > dedicated > >> hardware for this job > >> though, if I could find something that would do > it. > >> It would be nice if the > >> medium I compose in -- Sonar -- was capable of > this, > >> as I will be taking my > >> PC out anyway to use as a standalone Kontakt > >> sampler. It's kind of > >> ridiculous that it's not. Oh well. Maybe in a > >> future release. Anyway, I > >> have a great deal of interest in this thread, > >> because I'm looking for the > >> same thing. Not the MPC style of breaking the > song > >> into sections and > >> triggering them from pads. Just one long MIDI > file > >> that has pointers in it > >> for looped parts. > >> > >> I have thought about using a sampler like > Bill > >> suggested on LD. An Akai > >> S6000 can have 256MB of memory, which means about > 25 > >> minutes worth of stereo > >> audio. BUT, if you want to have one instrument > that > >> you can dynamically > >> mute and/or effect, then you would have to have > it > >> as a seperate sample, so > >> your time would go down to 12.5 minutes. If you > >> want several instruments > >> (samples) to be able to control independently, > then > >> your sample time > >> continues to be reduced. I don't think this is > the > >> answer for what it is we > >> both seem to want. > >> > >> -Jesse > >> > >> > >> ----- Original Message ----- > >> From: "Michael Clark" <mcl451@airmail.net> > >> To: <Loopers-Delight@loopers-delight.com> > >> Sent: Sunday, May 18, 2003 11:54 AM > >> Subject: Re: Live Performance Hardware Looping > >> Equipment Question - Need > >> Help > >> > >> > >> > Hi Bill, > >> > > >> > Thanks. I am hoping to find a unit that works > >> sort of like cubase in a > >> > hardware form: the song is completely composed > >> and recorded with loop > >> > points positioned in parts of the song. To > loop a > >> part, i simply tell the > >> > unit to loop that part. When i tell the unit > to > >> stop looping, the song > >> > then continues - as it would in cubase or > another > >> software program. > >> > > >> > I'm very accustomed to working with a variety > of > >> software programs. Maybe > >> > the hardware world - for this type of > application > >> - hasn't really caught > >> > up, or functions very differently. > >> > > >> > A sampler may work, but some of the songs are > 20 > >> minutes long. May be a > >> > RAM issue with the sampler. > >> > > >> > I do know that Cirque du Soliel works this way, > >> but the samples are mainly > >> > sort intros, rather than long songs. > >> > > >> > Michael > >> > > > > > >===== > >www.labalou.com > > > >__________________________________ > >Do you Yahoo!? > >The New Yahoo! Search - Faster. Easier. Bingo. > >http://search.yahoo.com > > > > > ===== www.labalou.com __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com