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loop.pool wrote: ... > In looping, obvious techniques like replacing, overdubbing, changing > loop lengths, etc. can help a > piece from being terminally static. I also love the addition of random > or non-random addition of effects > and/or filtering to preexisting loops when I play or when I listen to > others playing. Boy, my kindgom for > the random filtering algorhythm that is in that pricey Lexicon unit that > Steve Lawson uses live.........it's so > cool because the rhythms constantly morph in a seemingly 'organic' way. My live setup, based on looping in AbletonLive4, uses a lot of effects after the loops, one of them being the bultin filter plugin, which has a nice smooth random lfo, that does a neat stereo filter spread thing, too. I also use this effect in the feedback loop of my loopers (the lexicon plugin and ellotronixXL). It's not intelligent randomization, by no means, but it works. ... > Then, of course, there is the addition of actuall real time (non looped) > playing over the top of > of static elements. Curious, though, if we use that approach alone > it seems, after awhile to call more > attention to the stasis of the loop. I've noticed that as well. Working with a lot of individual loops, 4 or more, seems to require a *lot* of work, if you want the results to remain as organic as when you started. Doing different loop lengths and odd meters does help, though. > And finally, sometimes it's cool to be REALLY ARTIFICIAL and static > about our playing. I agree. I like semi-stuttering half-bar loops. Starting a track using really minimal material also buys a lot of time to set up the next sounds ;-) Andreas