Support |
At 20:44 01/12/04, you wrote: >Please let us know about your findings > >Bernhard > > > > > hmm.. I'm off to google Rick's Boid Algorithms > > > > andy butler hi Bernhard, This is the best site I found, nice animation and explanation. http://www.red3d.com/cwr/boids/ So how would that be applied to music? Or to looping? I had some ideas to replace the spatial dimensions with musical ones, (pitch, timbre, attack/decay, position in loop relative to startpoint), with each boid being a simple sound. Rick? andy