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Re: Loopers-Delight-d Digest V04 #502 (boids)



Title: Re: Loopers-Delight-d Digest V04 #502 (boids)
At 8:51 AM +0000 12/2/04, a k butler wrote:

This is the best site I found, nice animation and explanation.
http://www.red3d.com/cwr/boids/

Great site!

Eric Singer did an implementation of Craig Reynolds' boids algorithm in Max:

http://www.ericsinger.com/cyclopsmax.html


So how would that be applied to music?

The most obvious application is in multichannel surround, where the flocking is spatial. Pitch and time scaling would also make sense.
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Richard Zvonar, PhD      
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