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Hi all. I'm new to the list but I've got a couple of old friends here. I recently purchased a RiffBox and wrote up a pretty long review for another forum. I thought it might be more useful/ interesting to the loopers delight crowd, so I'm sort of cross posting. I hope the length of this, my first contribution, isn't a problem: This is long, so I'll start with the very short version: well worth the money if you can imagine having any use for a looper. If the "long version" gets too far off on tangents etc. I'd be happy to answer specific questions. I haven't had nearly as much time as I'd like to play with the RiffBox, but I think its about time I posted that review. I'll continue to post ideas and eventually sound clips here, until someone says, "Stop! You're WAY off-topic!" First of all, I still love the thing. I have found a couple of shortcomings, but I believe most of them can be easily overcome or worked around. I tested the unit for a couple of nights in the Vetta's effects loop, then for about a week as a send from my the Delta 66 on my PC, running Guitar Rig. I used an external footswitch so I could have the controls available on a desktop (and because I wasn't really in a hurry to be stomping on my shiny new toy. I tested with electric guitars with magnetic and piezo pickups, clean and distorted, and I tested with an acoustic guitar. Backline Engineering is a startup company, so packaging and documentation are simple affairs, but everything is in clean and professional order. The unit itself is also very old-school, with its 7-segment LEDs etc. Not the prettiest thing, but it gives you that cool sense that you're playing something out of the ordinary. Sound quality is excellent, to the point that I don't have much to say about it. Without giving much thought to levels, loops out sounded indistinguishable from the signal I was feeding in. On a Sonar bus on the PC, where levels and routing are very flexible, its a total no-brainer. The only concern I had was with the Vetta effects loop: its a relatively quiet signal, and I could not get it to clip the RiffBox's input. This made it a little bit hard to diagnose problems at first, and (pure speculation here) may impact the RiffBox's ability to track events. Which leads us to "events"... definitely the most significant feature, and probably what Gary's patent is all about. You can program the RiffBox to count events - notes or chords that reach a given threshhold - as you play. Looping begins automatically on the first event, and playback begins on the (n+1)th event, where n is the count you specify. So, theoretically, you can specify 8 events, play one bar of eighth notes, and RiffBox will repeat that measure. What's cool is that it doesn't try to analyze tempo or anything, it's just waiting on that next event, so you can play your measure square or swing it very widely and the loop will still work fine. The challenge is that guitars sustain quite a lot, so if you are playing at all quickly, you need to be playing evenly, with an intentional staccato, in order for events to count out consistently. Gary's addressed this matter creatively by allowing you to record a wet guitar signal while triggering based on a dry one - sort of a sidechain concept. This helps a lot, but even clean guitars are sustainy. Acoustics are more percussive and so fare a bit better, but all told, at typical tempos (say 80-120 bpm) 8th notes are a more realistic proposition than 16th notes. (More on this later.) The issues inherent in counting events aren't so gloomy though, since in most cases you won't know the number of notes you intend to play in advance anyway. 9 times out of 10 you'll use a manual mode - you hit the switch, and the RiffBox loops beginning on the very next event. This is really just a refinement of the typical looper, where you press the switch and looping begins immediately. But its a BIG refinement. The result is glitchcore without the glitches. A bit of practice and loops start coming out *very* clean. And in this scenario you can play fast, legato runs without worry, so long as the last note is distinct from the first, and you hit that pedal somewhere in between. i.e. if there's a rest at the end of the measure(s), you're golden. Once you've got a loop in there, there are many (too many for me to have tested them in full in a mere week or two), many modes to determine how it will then behave. All are variations on "stop after n repetitions", "fade over n repetitions", etc. which, when combined with layering options make for some cool, musical effects without the tap-dancing typically required. You can also wire this thing up to a drum machine or sequencer and when your loop starts the drum machine will start, synced up at the correct tempo. This is a cool feature, but I would love to see a mode that could follow my tempo as I continued playing! I've e-mailed a couple of suggestions to Gary, most of them minor, and most of which can be corrected in firmware at his discretion - things like changing LED colors to make status more clear etc. One major concern I have is that I find it pretty easy to accidentally stop a loop and not be able to restart it (because I'm armed to record again), or to corrupt a loop with a bad layer (to be clear, *my* bad playing LOL) and not be able to revert. I think Gary's thinking these things through now, and maybe he can post his thoughts here. My last and biggest recommendation concerns that whole "guitars are sustainy" discussion above. Warning, this gets very geeky. Since I had my guitar routed through a PC, I realized I might be able to process the "dry" signal RiffBox was triggering on to help simulate a staccato signal, while my playing as recorded and looped could remain as expressive as I like. I still believe this can be done with an expansion algorithm or something. But I didn't happen to have a plug-in that was right for the job. So instead, I ran my guitar's MIDI output to a softsynth, set that to a very staccato transient tone, and ran *that* output to the RiffBox. This improved performance considerably when I tried to achieve consistent event counts. It occurred to me that the RiffBox could probably be programmed to respond to any MIDI Note On events as if they were event threshholds, and for keyboard or guitarists with GK pickups the unit would benefit greatly. In conclusion: well, I guess I started with my conclusion. I think this box is a very good value for the money, when I consider all the other loopers I've tried that, for my purposes, proved completely unusable. Hopefully Gary will manage to get some retail distibution. Check one out!