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On 14 dec 2005, at 21.51, Jeff Larson wrote: > ASIO and CoreAudio behave the same way so everything I said about ASIO > applies to CoreAudio. But 16 samples! That's really good. Most > people > can't get anywhere near that if they're running a plugin host. If > your > application is stable with a 16 sample buffer size then sure, you can > effectively ignore latency because the errors you are having are at > the > same level as calibration errors in a system that actually tries to do > latency compensation. And if you are sending looper commands through > the audio interface it will be faster than MIDI. > > But this is a very unusual situation. I doubt anyone running a > commercial > host like Bidule or Live with even one extra plugin like an amp > modeler > or reverb can use a 16 sample buffer. I don't have the knowledge or the interest to discuss these matters in detail, but I'd like to ad something I heard: that OS X Core Audio has a built in safety buffer. Maybe it should be "16 samples plus the built-in safety buffer"? Greetings from Sweden Per Boysen www.looproom.com (international) www.boysen.se (Swedish) ---> iTunes Music Store (digital) www.cdbaby.com/perboysen