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I may be wrong but I think the Looperlative is the only box out there that allows multiple tracks of different lengths synced or not synced to each other. Mark --- Seth Elgart <selgart@earthlink.net> wrote: > At 6:53 AM -0700 6/1/06, Buzap wrote: > >If I record a sample ("phrase") and go into > overdub, > >does that mean I have to stick to the initial > phrase > >length no matter what? > >I wanted to do this: record 1 bar, then overdub > >2-bar-pattern, then overdub 4-bar-pattern etc. > >Is there a reasonable way (like multiply) to do > this? > > Why not do it the old fashioned way, by playing it > by hand? Play the > first one bar pattern through four times, then play > the second two > bar pattern twice, then play the four bar pattern > once. This way you > have three different length phrases, except that as > far as the > looper's concerned they're all four bars. As long as > you're not > playing sevens against eights or something this will > work fine. You > could do that too if you're willing to play the > patterns by hand > eight times and seven times respectively, and if the > looper can > record a phrase of that length. On the other hand, > if you want 11 > against 13, then you'll have to record 143 measures > before they'll > line up again. > > In the late 80s/early 90s I was working on a "sound > track" for a > play. I had a piece that was about 3.5 minutes long, > with a > burbling-along arpeggio running throughout, but they > wanted it to be > twice that because that's how long the scene was. > For the original, I > simply played the four-note arpeggio eight times, > then made that loop > (I was using Performer, or maybe a hardware digital > sequencer). Very > simple. However, when we re-recorded that for the > play, the studio > had only the one tape machine and no computers or > other looping > devices. I had to sit there and play that dang > arpeggio by hand for > seven minutes. It took me an hour of trying before I > managed to play > it perfectly all the way through, and I had to throw > everyone out of > the room to do it. The Human Sequencer. > > What was I talking about? Oh, yeah. The moral of > this little story is > to not worry about the possible lack of > functionality of the hardware > in question, but to simply play the different length > patterns by > hand. <g> > > It'll work just fine. > > > > Seth > > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com